![]() ![]() Apologies for the omission! A Crash Course in Mapping using TrenchBroom QuakeGuy is 56 units high in a Quake map, whereas DoomGuy is 74 units in a Doom 3 map, so keep this in mind, especially if porting Quake maps to Doom 3 is of interest to you. Thus, there are ~39.37 inches in 1.00 metre, and one Quake unit is 1.230 Doom 3 units. Unit sizes are different between Quake, Doom 3, and Blender, so if you're coming in from Quake, and are finding things a little cramped, you may need to adjust units a bit. GETTING STARTED A Quick Note About Unit Size :
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